LibRaw LLC's starred repositories
node-webcl
A WebCL implementation for node.js
experiments
testbeds, random bits, snippets mainly for real-time physics/graphics development. The GPU rigid body pipeline is moved to a separate repository at http://github.com/bulletphysics/bullet3
jquery_update
Use jQuery 1.7.1 with Drupal 6
webgl-noise
Procedural Noise Shader Routines compatible with WebGL
emscripten
Emscripten: An LLVM-to-WebAssembly Compiler
Fragmentarium
Fragmentarium is a cross-platform application for exploring pixel based graphics on the GPU.
bzip2-cuda
Parallel implementation of bzip2 using cuda
LibRaw-demosaic-pack-GPL3
Demosaic methods for LibRaw distributed under the terms of GPL3+
LibRaw-demosaic-pack-GPL2
Demosaic methods for LibRaw distributed under the terms of GPL2+
dgemm_cypress
A sample program for our DGEMM implementation on a Cypress GPU
bzip2-cuda
An implementation of bzip2 using NVIDIA's CUDA
CUDA-Image-Processing
Developing a complete set of GPU-accelerated image processing tools, including convolution and morphology
glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
Little-CMS
A free, open source, CMM engine. It provides fast transforms between ICC profiles.
aes-on-cuda
AES on CUDA