Lauriethefish / QuestPatcher

Generic il2cpp modding tool for Oculus Quest (1/2/3) apps.

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Quest Patcher Unhandled Load Error

TryptaX opened this issue · comments

I get this error with the every versions of the quest patcher. Please help.

QuestPatcher.Core.Patching.PatchingException: The loaded APK did not contain a 32 or 64 bit libil2cpp for patching. This either means that it is of an unsupported architecture, or it is not an il2cpp unity app. Please complain to Laurie if you're annoyed that QuestPatcher doesn't support unreal.
at QuestPatcher.Core.InstallManager.CheckModdingStatus() in D:\a\QuestPatcher\QuestPatcher\QuestPatcher.Core\InstallManager.cs:line 157
at QuestPatcher.Core.InstallManager.CheckModdingStatus() in D:\a\QuestPatcher\QuestPatcher\QuestPatcher.Core\InstallManager.cs:line 162
at QuestPatcher.Core.InstallManager.LoadInstalledApp() in D:\a\QuestPatcher\QuestPatcher\QuestPatcher.Core\InstallManager.cs:line 139
at QuestPatcher.Core.QuestPatcherService.RunStartup() in D:\a\QuestPatcher\QuestPatcher\QuestPatcher.Core\QuestPatcherService.cs:line 132
at QuestPatcher.Services.QuestPatcherUiService.LoadAndHandleErrors() in D:\a\QuestPatcher\QuestPatcher\QuestPatcher\Services\QuestPatcherUiService.cs:line 96

Which game were you trying to patch

This error indicates that the app that you want to patch isn't supported by questpatcher. You'll need to use the "change app" button that appears with the error message, and select a different app to mod.

Now I'm having this error - I'm trying to mod beatsaber? This is so stressful.

Are you absolutely sure it's the same error? I.e. the one containing "did not contain a 32 bit or 64 bit libil2cpp for patching".
This error shouldn't be possible with Beat Saber, but it's possible you're getting some other, unrelated error.

So, after running it as an administor, I now get this message - (thank you for your help!)

QuestPatcher.Core.AdbException: chmod: chmod '/sdcard/Android/data/com.beatgames.beatsaber/files/mods/' to 0777: Operation not permitted

at QuestPatcher.Core.AndroidDebugBridge.RunCommand(String command, Int32[] allowedExitCodes) in D:\a\QuestPatcher\QuestPatcher\QuestPatcher.Core\AndroidDebugBridge.cs:line 149
at QuestPatcher.Core.AndroidDebugBridge.RunShellCommand(String command, Int32[] allowedExitCodes) in D:\a\QuestPatcher\QuestPatcher\QuestPatcher.Core\AndroidDebugBridge.cs:line 187
at QuestPatcher.Core.AndroidDebugBridge.RunShellCommands(List1 commands) in D:\a\QuestPatcher\QuestPatcher\QuestPatcher.Core\AndroidDebugBridge.cs:line 174 at QuestPatcher.Core.AndroidDebugBridge.Chmod(List1 paths, String permissions) in D:\a\QuestPatcher\QuestPatcher\QuestPatcher.Core\AndroidDebugBridge.cs:line 319
at QuestPatcher.Core.Modding.ModManager.CreateModDirectories() in D:\a\QuestPatcher\QuestPatcher\QuestPatcher.Core\Modding\ModManager.cs:line 117
at QuestPatcher.Core.Modding.ModManager.LoadModsForCurrentApp() in D:\a\QuestPatcher\QuestPatcher\QuestPatcher.Core\Modding\ModManager.cs:line 123
at QuestPatcher.Core.QuestPatcherService.RunStartup() in D:\a\QuestPatcher\QuestPatcher\QuestPatcher.Core\QuestPatcherService.cs:line 129
at QuestPatcher.Services.QuestPatcherUiService.LoadAndHandleErrors() in D:\a\QuestPatcher\QuestPatcher\QuestPatcher\Services\QuestPatcherUiService.cs:line 91