[BUG]: Revit and Rhino don't tile
pjhfggij opened this issue · comments
Describe the bug
Neither Autodesk Revit nor McNeel Rhino get picked up by komorebi. They don't tile, clicking on their windows doesn't make komorebi's shortcuts to modify them (toggle tile command for example toggles the previously focused window) and they don't show up in the komorebic state
output.
To Reproduce
Steps to reproduce the behavior:
- Start either Autodesk Revit or McNeel Rhino (both require a paid licence although Rhino has a free trial)
- See bug
Expected behavior
Both of them should tile like other programs (e.g. Autodesk AutoCAD and Trimble Sketchup both tile correctly).
Operating System
OS Name: Microsoft Windows 10
OS Version: 10.0.19045 Build 19045
It's a virtual machine with GPU passthrough.
komorebic check
Output
No KOMOREBI_CONFIG_HOME detected, defaulting to C:\Users\<USER>
Looking for configuration files in C:\Users\<USER>
Found komorebi.json; this file can be passed to the start command with the --config flag
Found C:\Users\<USER>\.config\whkdrc; key bindings will be loaded from here when whkd is started, and you can start it automatically using the --whkd flag
I have the same bug with Godot :(
When focusing the app the cursor is completely broken: always returns to centre on click and very laggy.
manage_rules
I tried many different manage_rules
but none helps:
{
"kind": "Title",
"id": "Godot Engine",
"matching_strategy": "Equals"
},
{
"kind": "Title",
"id": "Godot Engine",
"matching_strategy": "StartsWith"
},
{
"kind": "Path",
"id": "C:\\Godot\\",
"matching_strategy": "StartsWith"
},
{
"kind": "Exe",
"id": "Godot_v4.2.2-stable_win64.exe",
"matching_strategy": "Equals"
},
{
"kind": "Exe",
"id": "Godot_*.exe",
"matching_strategy": "StartsWith"
}
Versions
Edition Windows 11 Education
Version 23H2
OS build 22631.3447
$ komorebi.exe --version
komorebi 0.1.25
Switching to pwsh
also didn't help.
Godot I was able to try out myself; I noticed that it tiles correctly without any additional rules if you minimize it and then restore it, which suggests that it probably isn't sending the signals to the OS that a Windows app is supposed to when it starts up. Thankfully most apps like this send ObjectNameChange
when they launch, so adding this makes it tile on first launch:
"object_name_change_applications": [
{
"kind": "Class",
"id": "Engine",
"matching_strategy": "Equals"
}
],
You can also match by the Exe if you want to
It works! Thank you for your fast investigations! 😄🙏
Small issue: Godot flickers on refocus
Flickering for a number of apps has been fixed on the master branch for a little bit now