In-game (shaders)
GoogleCodeExporter opened this issue · comments
Google Code Exporter commented
Problems with the shaders and actors if they are partially covered screen (see
screenshot).
Version of TwinEngine: svn r285 (running on Windows XP SP3)
Original issue reported on code.google.com by hsdnm...@gmail.com
on 22 Jul 2013 at 2:34
Attachments:
Google Code Exporter commented
Original comment by alexandrefontoura@gmail.com
on 26 Dec 2013 at 10:28
- Changed state: Accepted
Google Code Exporter commented
I fixed that, but it looks like a consequence of another bugfix (polygons
off-screen were causing the game to freeze/crash, I believe). Freezing is
eliminated, however, there may have been another side effects that I missed, I
need someone to verify this.
Original comment by nikita.t...@gmail.com
on 3 Feb 2014 at 1:37
- Changed state: Fixed