Kovacs-3d's starred repositories
codevein-pak-pc-to-ps4
A simple script to convert pak pc files to pak ps4 files from game CodeVein
Godot4ThirdPersonCombatPrototype
A prototype project for third person combat. Contains basics for player movement, camera, animations, combat, enemy AI, user interface, sound effects, and background music.
ShellFurGodot
Add-on that adds a fur node to the Godot engine, using a shell based approach to imitate fur strands.
Godot-4-Card-Hand-Tutorial
Tutorial project for a hand of cards. Showcases object picking, animation with tweens, raycasting asynchronously queued from events, and more! Project for Godot 4, code written in C#.
MOCAP-Filter
This addon for Blender allows you to apply a curvature filter to motion capture data.
UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
ScreenSpaceLensFlareTest
Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)
Unity-URP-Hair-Shader
Hair cards shader for unity universal render pipeline
InfinityFoliage
Tree&Grass System for Unity URP.
Unity-URP-ScreenSpaceRefraction
A beautiful advanced refractive shader with distortion for Unity URP. Suitable for complex glass scenarios.
Unity-ScreenSpaceReflections-URP
SSR solution for Unity URP
URPSeaCloudFog
URP Sea & Clouds & SkyFog
URPSeparableSSS
Separable Subsurface Scatter URP
UnitySSReflectionURP
Screen Space Reflection for Unity URP (Universal Render Pipeline).
UnityAsyncDialogueSystem
Asynchronous Dialogue System
UIToolkit-Experiments
A group of experiments made with Unity UI Toolkit
URP-Defender-Character-Demo
TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal
Unity-URP-SmokeLighting
Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken
Track-Anything
Track-Anything is a flexible and interactive tool for video object tracking and segmentation, based on Segment Anything, XMem, and E2FGVI.
UnityBehaviourTreeEditor
Behaviour Tree Editor for Unity built with UIToolkit
ExpressionParser
実行速度を重視した式解釈の仕組み。主に発生条件判定での使用を想定
URP-Simple-Per-Object-Motion-Blur
A simple implementation of a Per-object motion blur effect for Unity URP (v14+)