Shader object layer settings should support vk_layer_settings.txt
jeremyg-lunarg opened this issue · comments
Jeremy Gebben commented
This layer supports a setting called VK_SHADER_OBJECT_IGNORE_DRIVER_SUPPORT
, but it only works as an environment variable.
It should be made to also use vk_layer_settings.txt and the android mechanism. They sync2 layer has a similar setting called VK_SYNC2_FORCE_ENABLE
/ khronos_synchronization2.force_enable
.
Naming should also be made consistent with the sync2 layer.