Alex Nogueira's repositories
SpacePewer
A SpaceShooter Game with an infinite WorldGen, randomly spawning Enemies scaling to your level designed to have ARPG-Style Gameplay. This Project was solo over the course of 2 months. As GameMaker Studio does not have out of the box Infinite WorldGen Support I wrote that logic myself.
Nine-Men-s-Morris
Nine Men's Morris implemented in C++ as a console application. Includes my Software Architecture Diagrams. The Files are organized in Folders when you open the .sln :).
ArcadeGame
An Arcade Game for an Actual Arcade we built. Developed in Unity I was the Arcade Designer and the Game Mechanics Programmer.
CookieEngine
A Renderer made for self improvement and Portfolio purposes.
godot
Godot Engine – Multi-platform 2D and 3D game engine
IncrementalBreakout
A twist on Breakout introducing incremental Game Design Choices. This was a solo Project over the course of 2 Months.