shiro_1bit (KeitoTakaishi)

KeitoTakaishi

Geek Repo

Company:Keio University

Home Page:https://keitotakaishi.github.io/

Twitter:@shiro_1bit

Github PK Tool:Github PK Tool

shiro_1bit's starred repositories

stable-diffusion-webui

Stable Diffusion web UI

Language:PythonLicense:AGPL-3.0Stargazers:137597Issues:1056Issues:7585

ue5-style-guide

An attempt to make Unreal Engine 4 projects more consistent

ECCV2022-RIFE

ECCV2022 - Real-Time Intermediate Flow Estimation for Video Frame Interpolation

Language:PythonLicense:MITStargazers:4253Issues:76Issues:325

PerceptualSimilarity

LPIPS metric. pip install lpips

Language:PythonLicense:BSD-2-ClauseStargazers:3545Issues:53Issues:107
Language:Jupyter NotebookLicense:MITStargazers:2875Issues:53Issues:157

clip-interrogator

Image to prompt with BLIP and CLIP

Language:PythonLicense:MITStargazers:2615Issues:29Issues:94

human-eval

Code for the paper "Evaluating Large Language Models Trained on Code"

Language:PythonLicense:MITStargazers:2214Issues:131Issues:33

smplx

SMPL-X

Language:PythonLicense:NOASSERTIONStargazers:1742Issues:29Issues:190
Language:Jupyter NotebookLicense:Apache-2.0Stargazers:1241Issues:37Issues:27

unrealcpp

Unreal Engine 4 C++ examples

Language:C++License:MITStargazers:1196Issues:35Issues:2

GAN-Inversion

[TPAMI 2022] GAN Inversion: A Survey

Language:TeXLicense:MITStargazers:1102Issues:53Issues:0

deepsvg

[NeurIPS 2020] Official code for the paper "DeepSVG: A Hierarchical Generative Network for Vector Graphics Animation". Includes a PyTorch library for deep learning with SVG data.

Language:Jupyter NotebookLicense:MITStargazers:916Issues:23Issues:37

UnrealEngineShaderPluginDemo

A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4

Language:C++License:MITStargazers:872Issues:66Issues:14

spectral.js

Spectral.js is a paint like color mixing library utilizing the Kubelka-Munk theory.

Language:JavaScriptLicense:MITStargazers:742Issues:13Issues:13

stylegan3-editing

Official Implementation of "Third Time's the Charm? Image and Video Editing with StyleGAN3" (AIM ECCVW 2022) https://arxiv.org/abs/2201.13433

Language:PythonLicense:MITStargazers:650Issues:35Issues:51

Noisy-Nodes

Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.

Language:HLSLLicense:WTFPLStargazers:433Issues:17Issues:16

CLIP-Mesh

Official implementation of CLIP-Mesh: Generating textured meshes from text using pretrained image-text models

Language:PythonLicense:MITStargazers:420Issues:14Issues:9

URP_ShaderCodeTemplates

A few shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL.

Language:ShaderLabLicense:CC0-1.0Stargazers:267Issues:6Issues:2

character-motion-vaes

Character Controllers using Motion VAEs

Language:PythonLicense:BSD-3-ClauseStargazers:249Issues:16Issues:10

hap-qt-codec

A QuickTime codec for Hap video

Language:CLicense:NOASSERTIONStargazers:198Issues:45Issues:54

glsl-lut

lookup table color transforms for glslify

Language:JavaScriptLicense:MITStargazers:170Issues:9Issues:4

Memo

Keijiro's personal notes

up-4evr-windows-10

Instructions to prep a Windows 10 instance to run an art installation 24/7. Inspired by @laserpilot.

ue4-style-guide

An attempt to make Unreal Engine 4 projects more consistent

License:MITStargazers:59Issues:2Issues:0

CLIP-self-attention-visualization

Plotting heatmaps with the self-attention of the [CLS] tokens in the last layer.

cedec2017

CEDEC2017 Slide "Position Based Dynamics Combo"

UE4UsfProjects

Usf Template Project of UE4

Language:C++Stargazers:5Issues:2Issues:0

UnrealEngine

导入 https://github.com/EpicGames/UnrealEngine.git 地址

Language:C++License:NOASSERTIONStargazers:4Issues:0Issues:0

glslike

GLSL-like vector computation interface

Language:C++License:Apache-2.0Stargazers:4Issues:1Issues:0