KSP-ModularManagement / ModuleManager

ModuleManager is a mod that let you write patches that edit other parts at load time.

Home Page:http://ksp.lisias.net/add-ons/ModuleManager

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Firespitter.dll not loaded

Shaggygoblin opened this issue · comments

Howdy, Lisias
Using MM/L and the Unleashed - Firespitter
There's a warning that Firespitter.dll couldn't be loaded.
This results in a Reflection warning.

Firespitter dll-not-loaded

Reflection Warning

Player.log
KSP.log

Will clean out and load up Cannon MM and see if same.

Update:
Using the Forum MM and the same Unleashed - Firespitter
I still get the Failed to load firespitter.dll error on the loading screen, but once I load the space center scene, there's no Reflection Warning.

CanonMM-No-Reflection-Warning

KSP.log
Player.log

going to try with the MM/L and current Firespitter

The latest release for "my" firespitter is from 2019, it only works on the KSP until that date.

https://github.com/net-lisias-kspu/Firespitter/releases/tag/RELEASE%2F7.13.0.1

I think this one works only up to 1.7.3.

On the bottom line, Firespitter makes heavy use of Unity, and as Unity released new versions, some of the features Firespitter relies changed - even the ABI was broken between Major Unity Releases, screwing up Firespitter.

I have custom compilations with DLLs specific for KSP versions under Unity 5, under Unity 2017 and 2019 but never bothered to publish them.

I will see how to publish them as time allows.

Seems to play fine with MM/L and the most recent Firespitter.dll.
So I'd say whatever's happening is in the older FS.dll.

I will see about getting FAR and MJ up and running and play with them on my 1.12.3
You have a great weekend!

commented

Forgot to close this! Doing it now!