KOBUGE-Games / CircularContainer

A Godot Engine addon for circular containers

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Add separation attribute (or force radius attribute)

arypbatista opened this issue · comments

Sometimes the circular container get's a very large radius and elements become too separated from each other. There are two options to solve this feature:

  1. To have a separation attribute capable of configure the circumference distance between elements
  2. To have a _force_radius attribute to set the desired radius no matter the element position (works well if force expand is enabled).

This would be a really useful feature.