KOBUGE-Games / CircularContainer

A Godot Engine addon for circular containers

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Items add by script don't get arranged in a circle.

blaze-the-star opened this issue · comments

I'm adding buttons to a circular container via a script, but all of them just appear in the top left corner of the container. Perhaps an "update" function to reconfigure the placement of children nodes could be helpful.

You can already do that, using either circular_container.emit_signal("sort_children") or circular_container._resort()

I agree that an exposed function to do it would be better though.