A way to use other language than English for backend launch
JustArchi opened this issue · comments
Checklist
- I read and understood ASF's Contributing guidelines
- I also read Setting-up and FAQ, I don't need help, this is an enhancement idea
- This is not a duplicate of an existing issue
- My idea doesn't duplicate existing ASF functionality described on the wiki
- I believe that my idea falls into ASF's scope and should be offered as part of ASF built-in functionality
- My idea doesn't violate the Steam Subscriber Agreement
- My idea doesn't violate the Steam Online Conduct
- This is not ASF-ui suggestion
Enhancement purpose
The issue is that after every launch of ASF, I'm starting receiving emails in English. These emails are notifications about successful purchase/sale on the Steam community market, receipts about paying for games. And after program finish own work, I need relaucnh my own Steam client to refresh my language preferences. Is there any way to run the server side of the Steam client in my native language to continue receiving notifications as I did before?
https://steamcommunity.com/groups/archiasf/discussions/1/4035850502437013626
Solution
I'm quite sure there is a property in SK2 somewhere that influences the language we're announcing with to Steam network. Let's find it and see what we can do with it.
Why currently available solutions are not sufficient?
As per above.
Can you help us with this enhancement idea?
Yes, I can code the solution myself and send a pull request
Additional info
No response
O oh. That sounds like an interesting thing I've never thought about before because I always keep my stuff in english anyways :D I'll be looking forward to community opinions on this.
Update: we have client_language
in proto accepting values such as "english", "ukrainian", "russian". Solution for now is to take current culture, convert english name to lowercase and pass it along, which should do the trick.