C++ OpenGL template project set up with general structure, UI library (ImGui), img loading library (Stb), shaders compilation to spirv and CI
- conan package manager
- c++ compiler
- cmake
- glslangValidator + spirv-opt (optional), to disable add -DREMOTE_BUILD=ON flag to cmake configure
- OpenGL (>= 4.5)
- ninja (optional)
- ccache
- clangtidy (>= 14.0.0)