JudeHu's starred repositories
source-sdk-2013
The 2013 edition of the Source SDK
light-field-video
Light field video applications (e.g. video refocusing, focus tracking, changing aperture and view)
FidelityFX-FSR
FidelityFX Super Resolution
DeepFaceLab
DeepFaceLab is the leading software for creating deepfakes.
AlphaPlayer
AlphaPlayer is a video animation engine.
TextureGenerator
3D and 2D Texture generation using the compute shaders within the Unity engine.
lwjgl-basics
:wrench: LibGDX/LWJGL tutorials and examples
ShadowEditor
Cross-platform 3D scene editor based on three.js, golang and mongodb for desktop and web. https://tengge1.github.io/ShadowEditor-examples/
armortools
3D Content Creation Tools
ThreadPool
A simple C++11 Thread Pool implementation
FlaxEngine
Flax Engine – multi-platform 3D game engine
CPlusPlusThings
C++那些事
system-design-primer
Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
btogre
BtOgre is a very thin and small Bullet-Ogre connection. This wrapper does not try to provide its own RigidBody or CollisionShape classes. Instead, you talk directly with Bullet. The only thing it does is connect the btRigidBodies (only rigid bodies for now, I'm still not good with soft bodies) to their SceneNodes, convert Ogre meshes to Bullet convex hulls and triangle meshes etc., provide a debug drawing mechanism, and a Bullet-Ogre vector/quaternion conversion utility.
OpenSceneGraph
OpenSceneGraph git repository