JoeClacks's repositories
AbyssalCraft
Source repo for the AbyssalCraft mod
angular-semantic-ui
[WiP] AngularJS native directives for Semantic UI
angular2-hn
:boom: Progressive Hacker News client built with Angular
BigInteger.js
An arbitrary length integer library for Javascript
containerless
Serverless plugin for configuring ECS deployment
ksp-devtools
Modified build of mono and other libraries plus scripts for debugging & profiling KSP plugins.
minetest_game
The main game for the Minetest game engine [minetest_game] [https://github.com/minetest/minetest/]
RealSolarSystem
Changes KSP's solar system to make it like the real one.
TacExamples
Example projects for modding Kerbal Space Program.
Terasology
Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.