JarkkoPFC / meshlete

Chop 3D objects to meshlets

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Reassignment passes to move triangles to more optimal meshlets

JarkkoPFC opened this issue · comments

The meshlets are created with a greedy algorithm, which tries to locally optimize each meshlet. This may lead to suboptimal global result and it might be better to reassign some of the meshlet triangles for more optimal result. We could run passes over the initially generated result to reassign triangles to more optimal meshlets.