JaniM / variant-go-server

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Variant: Zombie Go

isaiahstjohn opened this issue · comments

Every N turns, M green zombie stones are placed at random. If a stone is horizontally, vertically, or diagonally adjacent to a zombie stone for more than X turns, the stone becomes a zombie stone.

For less randomness, zombies should be either placed by players and/or in the beginning; then there could be trade-offs and forced moved during the game into the zombies.

It could also be "tainted intersections" or "virus zones" rather than zombie stones.

This could be a case for feature of coloring not only stones but also background.