JSH32 / MineBoy

ComputerCraft GameBoy Color emulator with streaming server

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allow GBA

KaidenChristman opened this issue · comments

please im begging

I was thinking about it but GBA has a multiple much larger palettes. This means huge quantization will make it impractical, with GBC the amount of colors is a lot less. Also increased screen dimensions will be difficult, as well as requiring either costly compression when sending frames or changing the request size limit in ComputerCraft settings.

I'm leaving this open since I'm still somewhat considering it as a proof of concept but don't get your hopes up

also im running into an issue with line 53 of the mineboy.lua, it can't seem to find the monitor attached to the pc

Is the monitor (and wired modems) connected? How are you specifying the monitor ID? Try through the direct ID instead of directions. I'm closing the issue but you can still comment

Commented on wrong issue lol. Found error and fixed, I just forgot to turn on modems