InfinityMods / TDDz

A tool which allows "The Darkest Day" to be installed on Baldur's Gate II: Enhanced Edition

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ARPO10.bcs

RoxanneSHS opened this issue · comments

IF
Global("tz_TDD_Complete","GLOBAL",1)
THEN RESPONSE #100
TriggerActivation("DOOR0153",TRUE)
END

This block should be deleted, it opens a door into a none existing area. That was the old transition in TDD to ToB which is no longer valid in TDDz.

Block 1 is needed - unless you delete the travel trigger Door153 from the are file.
At the moment this trigger is there and removing block 1 would make it accessible - if you walk through the door you get CtD. (Block 2 opens it after the TDD quest and thus creates the same effect).
So either remove block 2 or remove the travel trigger.

Edit
On second thought - removing the travel trigger may not be a real option since TDDz uses the original resource from TDD. You would need to override arp010.are with a version having the trigger removed.

wrong button (close)

True() would block anything that may follow below unless you add Continue() as well. There is nothing below in the original bcs but there may be mod added stuff (Afaaq, Haiass, packmule and such add to area scripts to follow the PC).