Akin C.'s repositories
LearnGitRepo
For testing and learning git
Repository-INDEX-
Hi, I am Incrementis and this is an index which includes all repositories on my github account. I hope it will be as helpful to you as it is to me^^!
Akuns-Gear-
This is an item mod that contains 2 enchanted katanas and 1 armor for a Wizard Slayer.
Ask-me-anything-
Have questions to ask me directly? Try out my AMA! Otherwise you are welcome to write me an email!
dear-github-2.0
📨 An open letter to GitHub from the maintainers of open source projects
IEEE-Audacity-Savefiles-for-Player-Character-
This contains Infinity Engine Enhanced Edition game Audacity save files for the player character. PST:EE is not included.
IEEE-Player-Character-Voice-Installer-
This is a tool and a template that allows you to install player character voice sounds for certain Infinity Engine games.
IEEE-Player-Character-Voice-Installer-Pack-
This combines IEEE ASfPC and IEEE PCVI in one package and also offers demos for testing.
Incrementis
I found a secret!
Infinity-Engine-Modding-Wiki-Content-
For example, contains images related to mods in Infinity Engine used on the Github wiki
Javascript-bind-and-curry-
Using currying with the help of the javascript method "bind"
Javascript-binding-
Explaining with the help of js "forEach" method and a puzzle as content the use of the js method "bind"
Javascript-closures-over-strings-
Using a very simplified benchmark to show why it is not always effective to use string as code
Javascript-different-use-of-OR-
Contains a trivia game of bet by an interesting use of ||
Javascript-getOwnPropertyNames-and-Object.keys-
Shows a difference between getOwnPropertyNames and Object.keys
Javascript-getPrototypeOf-__proto__-and-prototype-hierarchy
Showing the prototype hierarchy with a tree diagramm and explaining within the wiki getPrototypeOf and __proto__
Javascript-implict-binding-of-this-
Parsing a CSV file by using implicit binding of this
Javascript-methods-on-prototypes-
Shows the difference in memory usage between storing methods on prototypes and directly in instances
Javascript-methods-split-and-join-
Using split and join to dismantle three simple formular of uniformly accelerated motion
Javascript-mutable-data-and-prototypes-
Showing that mutable data could be problematic when used in prototypes
Javascript-new-agnostic
Showing what could happened if keyword new is not used when creating an instance
Javascript-object-and-primitive-strings-
Comparing primitive string with object string
Javascript-operator-in-
Using operator "in" within a very simplified math guessing game
Javascript-output-code-as-string-
Using javascript`s "toString" function to output code as string
Javascript-prototype-and-instance-
Using prototype and inheriting properties using an instance
Javascript-recursion-with-arguments.callee-
Using the js property "arguments.callee" to implement the Fibonacci sequence
Javascript-RegExp-methods-match-and-test-
Using RegExp methods match and test in a very simple and quiz like regex tester
Javascript-save-arguments-into-a-variable-
Saving the object "arguments" to a variable for realizing recylable parameters
Javascript-stack-trace-with-caller-
Showing a limited way of stack tracing with function property "caller"
Javascript-storing-private-data-
Using closures to store private data