Missing gap between windows
javifernandez opened this issue · comments
Configuration
Wolvic version: 1.7
Wolvic build ID:
Hardware: Vision Glass
Steps to Reproduce
- Click on the + icon to launch a new window
Current Behavior
The new window is places immediately beside the one in the center, with no gap that provides a visual separation between both.
Expected Behavior
There should be a minimal gap, providing a visual separation between the different windows.
Possible Solution
Context
Error Logs and Stack Traces
Why do you think this is a bug? On the contrary for devices with limitted FOV I think it's quite interesting to be able to see a bit of the side windows when opening them even if that implies reducing the separation.
Why do you think this is a bug? On the contrary for devices with limitted FOV I think it's quite interesting to be able to see a bit of the side windows when opening them even if that implies reducing the separation.
I see the advantages of reducing the separation between windows for such devices, but not to the point this distance is 0.
I think that it looks a bit strange because the two 3D windows are trying to paint themselves in the same place.
One thing that we could try is increase a little bit the Z distance of the windows that are not focused, so that overlap goes away. That would also make it possible to allow the windows to move closer to the user.