Improved error handling
HurricaneInteractive opened this issue · comments
Currently, I am not doing much in the way of handling errors. Need to update the various functions and allow for a developer to catch and manage any errors that may happen.
A very simple game engine built on top of raylib-rs
HurricaneInteractive opened this issue · comments
Currently, I am not doing much in the way of handling errors. Need to update the various functions and allow for a developer to catch and manage any errors that may happen.