Partbreak issues
nicodiaz55 opened this issue · comments
Just wanted to add a list of parts that have some issues. Some of them are unknown parts that we don't know what they do, some others have some extra logic that we currently don't have implemented. Some others we need to investigate the memory.
Skippable parts
Parts that should be skipped because they're not useful / don't do anything.
- Furious Rajang:
- Removable Tail: it doesn't have a tail
- Acidic Glavenus:
- Throat: it does nothing
- Nergigante:
- Unknown removable part: has 0 HP
- Ruiner Nergigante:
- Unknown removable part: has 0 HP
Parts that depend on monster's health
These parts depend on the current health value of the monster, and also the amount of times the part was "broken" (flinch counter).
- Kirin:
- Horn: breaks when monster's health < 15% and flinch counter >= 1
- Kushala Daora:
- Head: breaks when monster's health < 15% and flinch counter >= 5
- Lunastra:
- Head: breaks when monster's health < 15% and flinch counter >= 4
- Teostra:
- Head; breaks when monster's health < 20% and flinch counter >= 1
Parts that depend on something else
- Radobaan:
Radobaan can go underground to restore its bones. Each bone breaks two times. If it restores its bones, you have to break them again two times to fully break it.- Jaw
- Back
- Left Bone
- Right Bone
- Teostra:
- Unknown removable part: When Teostra gains a flame aura, this part activates and causes a flinch when "broken". It removes its flame aura? I managed to "break" it multiple times even after it lost its flame aura. It restored full health when it went to sleep and could not damage it anymore (maybe until Teostra gains its flame aura again).
- Acidic Glavenus:
- Unknown removable part: Active only while Glavenus has its tail sharpened and is attacking with it. If you hit its tail at the right time, Glavenus flinches.
- Zorah Magdaros:
- Unknown removable part: Repel threshold?
Unknown parts
These parts are listed in Library of Babel but we currently can't determine what they do, some of them seems to don't decrease its health by any means.
- Xeno'jiiva:
- Unkown removable part: Maybe only available to AT Xeno. Decreased HP over time (maybe some hits too), and always the same amount of damage (30 HP). It never reached 0.
- Radobaan:
- Unknown removable part: unable to reduce health.
- Unknown removable part: unable to reduce health.
- Unknown removable part: unable to reduce health.
- Unknown removable part: unable to reduce health.
- TziTzi-Ya-Ku:
- Head: only reduces its health when you hit the head but not always. Also it doesn't seem to be related to its frills, or anything at all.
- Blackveil Vaal Hazak:
- Unknown removable part: NaN health.
- Unknown removable part: NaN health.
- Unknown removable part: NaN health.
- Unknown removable part: NaN health.
- Banbaro:
- Unknown removable part: unable to reduce health.
- Shara Ishvalda:
- Unknown removable part: unable to reduce health.
- Leshen:
- Unknown removable part: I managed to damage it only one time in all my tests. It caused a flinch and removed the crows. It was after or before it tried to teleport, throwing slinger ammo. The rest of the times it had full health no matter what.
- Ancient Leshen:
- Unknown removable part: maybe the same as Leshen's.
Missing parts
Parts that causes a flinch or part break notification but aren't displayed.
- Nergigante:
- Head Spikes (Black & White)
- Left Arm Spikes (Black & White)
- Right Arm Spikes (Black & White)
- Left Wing Spikes (Black & White)
- Right Wing Spikes (Black & White)
- Tail Spikes (Black & White)
- Ruiner Nergigante:
- Head Spikes (Black & White)
- Left Arm Spikes (Black & White)
- Right Arm Spikes (Black & White)
- Left Wing Spikes (Black & White)
- Right Wing Spikes (Black & White)
- Tail Spikes (Black & White)
- Deviljho:
- Counterattack: it's strange that Savage Deviljho has this part and Deviljho doesn't, since both of them do the same thing.
"Bugged" parts:
- Deviljho and Savage Deviljho:
- Big Flinch: its flinch counter changes only when you aren't the host of the quest.