How to use use_insancing?
ColormaticStudios opened this issue · comments
Colormatic Studios commented
This isn't an issue with the code, but I can't find out how to make "use instancing" work. I have discovered that the multimeshes are created properly, but no objects are being displayed.
Colormatic Studios commented
I figured out the problem, apparently multimeshes can't handle complex geometry.
HungryProton commented
What do you mean by complex geometry? Multimeshes should be able to handle any type of Mesh (or combination of meshes, since it merges them together when necessary)