HolyWu / vs-basicvsrpp

BasicVSR++ function for VapourSynth

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Implement BasicVSR_2x

AIisCool opened this issue · comments

ckkelvinchan/BasicVSR_PlusPlus#21 (comment)

According to @ckkelvinchan, it is easy to do? He says "you only need to remove one strided conv and one pixel-shuffling." but unfortunately he has not uploaded the code for it yet.

Would it be possible to do this? Thank you.