HelloFangaming / HelloMarioEngine

A feature packed and fully commented Super Mario engine for GameMaker: Studio 1.4.

Home Page:http://hellofangaming.github.io/HelloMarioEngine/

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Flagpole and castle do not beat level

GoogleCodeExporter opened this issue · comments

What steps will reproduce the problem?
1. Beat Crazy Sands or Pipes at Dusk
2. See Mario go into the castle
3. Nothing happens

What is the expected output? What do you see instead?
The level being beaten and fading out to the map

What version of the product are you using? On what operating system?
Hello Engine 6.0.3 Windows 7 64-bit

Please provide any additional information below.
It is possible to pause and exit as that counts as level completion

Original issue reported on code.google.com by littlede...@gmail.com on 16 Oct 2014 at 11:39

It seems to work fine for me...
Does my preview .exe have the same problem too? Or is this being caused by a 
change you made?

Original comment by hellofangaming on 17 Oct 2014 at 5:18

Can't reproduce...

Original comment by hellofangaming on 19 Oct 2014 at 5:46

  • Changed state: Invalid