HelloFangaming / HelloMarioEngine

A feature packed and fully commented Super Mario engine for GameMaker: Studio 1.4.

Home Page:http://hellofangaming.github.io/HelloMarioEngine/

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Not really a issue... but i need help on this

Wiiucoop opened this issue · comments

Im trying to add walljumpshroom physics to mario instead of using the powerup make it happen...

but the problem is.... how i do that? (since i dont want to make any mistakes editing objects...)

can you help me?

In obj_mario's User Defined 2 event, search for "//Handles checking whether Mario can wall climb or wall jump", and remove the global.powerup checks from the if statement directly below.

In obj_mario's User Defined 5 event, search for "//If Mario does not have the appropriate powerup", and remove that first line from the if statement directly below.

Also, make sure Frog Mario has a skid sprite.