allow widgets to be transparent
HeladoDeBrownie opened this issue · comments
currently, due to how the shader works, any widgets that would otherwise use transparent pixels will still be opaque when drawn over top of another widget
a possible solution to this is to not use the shader for regular ui but only when drawing sprites and other images that require recoloring
it turns out all this needed was a call to love.graphics.clear()
XD resolved by a818dce