HaxeFlixel / flixel-ui

GUI library for HaxeFlixel

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Color attribute not applying alpha component to widgets

DevonOrxi opened this issue · comments

When using the "color" attribute in the ui xml, the corresponding widget gets correctly tinted but the alpha value is ignored. 0x440000FF would yield a blue but fully opaque image.

I even tried hardcoding a value in FlxUI9SliceSprite's constructor won't change the opacity of the original image. Tested it with FlxUISprite too with the same results.

Found this thing: if you use the "alpha" (0~1) attribute for any widget, the opacity works as intended. It's not in the GitHub documentation, and couldn't find it anywhere, so I apologize if I rushed this (it was driving me kinda insane).