Eval Script support ESModule check and load
HarlonWang opened this issue · comments
Harlon Wang commented
Reference code: in qjs.c
static int eval_file(JSContext *ctx, const char *filename, int module)
{
uint8_t *buf;
int ret, eval_flags;
size_t buf_len;
buf = js_load_file(ctx, &buf_len, filename);
if (!buf) {
perror(filename);
exit(1);
}
if (module < 0) {
module = (has_suffix(filename, ".mjs") ||
JS_DetectModule((const char *)buf, buf_len));
}
if (module)
eval_flags = JS_EVAL_TYPE_MODULE;
else
eval_flags = JS_EVAL_TYPE_GLOBAL;
ret = eval_buf(ctx, buf, buf_len, filename, eval_flags);
js_free(ctx, buf);
return ret;
}
Harlon Wang commented
JS_DetectModule
方法里的 simple_next_token
可能有性能有影响,暂不统一处理