Javier Bermejo (Harashen)

Harashen

Geek Repo

Company:Lowlevel Studios

Location:Salamanca

Home Page:http://lowlevel-studios.com

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Javier Bermejo's starred repositories

Arda-Maps

Interactive Tolkien Maps of Hobbit, Lord of the Rings, expandable Timelines and an explorable Familytree

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Fantasy-Map-Generator

Web application generating interactive and highly customizable maps

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MediaInfoLib

Convenient unified display of the most relevant technical and tag data for video and audio files.

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MediaInfo.DotNetWrapper

A C# .NET Wrapper for the MediaInfo.Native and MediaInfo.dll

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mupen64plus-core

Core module of the Mupen64Plus project

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GLideN64

A new generation, open-source graphics plugin for N64 emulators.

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parallel-n64

Optimized/rewritten Nintendo 64 emulator made specifically for Libretro. Originally based on Mupen64 Plus.

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nes

NES emulator written in Go.

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NES

C++ nes emulator

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pytorch-cpp

C++ Implementation of PyTorch Tutorials for Everyone

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pokesprite

Database project of box and inventory sprites from the Pokémon core series games

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api.pokedextracker.com

API for pokedextracker.com

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pokedextracker.com

A website to track your completion of a Living Pokedex.

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FlicFlac

Tiny portable audio converter for Windows (WAV FLAC MP3 OGG APE M4A AAC)

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linux

Linux kernel source tree

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RetroArch

Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.

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Arcadia

Arcadia - Arcade Cabinet Frontend

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MSX

Most of the MSX software developed by Konamiman since the 1990s

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Simple-Billiard

Unity 3d billiard game. I did this easy billiard game for my midterm game development project in Centennial University. At this point, there is no instructions, but i will update it soon

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ColorBilliard-Unity

George Brown Game Contest 2nd place winner solo unity 3d project

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Billiard-Ball

A billiard ball game.

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BilliardVR

This is a billiards game I built in unity for the Oculus Rift

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Javi.MediaInfo

MediaInfo wrapper

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ioio

Software, firmware and hardware of the IOIO - I/O for Android

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cartreader

A shield for the Arduino Mega that can back up video game cartridges.

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CppCoreGuidelines

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

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cppbestpractices

Collaborative Collection of C++ Best Practices. This online resource is part of Jason Turner's collection of C++ Best Practices resources. See README.md for more information.

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GeneticGame

This is a rogue-like game as a proof of concept for several techniques in genetic programming. The goal of this project is to automatize as much as we can different elements in video games

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MetropolisLauncher

A data-heavy Emulation & Gaming front-end for Windows

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chip8

A (classic) chip8 emulator

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