HansKristian-Work / vkd3d-proton

Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

death stranding unsupported directx 12

Hadrianneue opened this issue · comments

i've used an environment variable in that past that would force directx 1x features that would work with death stranding, but i'm unable to find on vkd3d documentation.

its VKD3D_FEATURE_LEVEL=12_0, wonder why this env is not documented.

its VKD3D_FEATURE_LEVEL=12_0, wonder why this env is not documented.

Because it's a hack and only necessary on GPUs that don't support the required features.

Because it's a hack and only necessary on GPUs that don't support the required features.

but mine does, its these extensions, right? (unless its something missing on mesa's side)

D3D12_TILED_RESOURCES_TIER_2
D3D12_RESOURCE_BINDING_TIER_2

If it's not enabled by default, there's some Vulkan feature missing.

You didn't exaxctly tell us which GPU and which driver you're using either.

You didn't exaxctly tell us which GPU and which driver you're using either.

its a r7 360 0x665F