Hans-Kristian Arntzen (HansKristian-Work)

HansKristian-Work

Geek Repo

Company:Arntzen Software AS

Location:Trondheim, Norway

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Hans-Kristian Arntzen's repositories

vkd3d-proton

Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

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dxil-spirv

DXIL conversion to SPIR-V for D3D12 translation libraries

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vkd3d-standalone

THIS REPOSITORY IS OBSOLETE, DO NOT USE

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Vulkan-Samples

One stop solution for all Vulkan samples

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Proton

Compatibility tool for Steam Play based on Wine and additional components

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dxvk

Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

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gamescope

SteamOS session compositing window manager

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Khronosdotorg

Khronos.org website pages welcome to be updated by the community.

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MoltenVK

MoltenVK is an implementation of the high-performance, industry-standard Vulkan graphics and compute API, that runs on Apple's Metal graphics framework, bringing Vulkan to iOS and macOS.

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perfdoc

A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.

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renderdoc

RenderDoc is a stand-alone graphics debugging tool.

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SPIRV-Cross

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

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SPIRV-Headers

SPIRV-Headers

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Vulkan-Docs

The Vulkan API Specification and related tools

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Vulkan-Ecosystem

Public repository for Vulkan Ecosystem issues

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Vulkan-Guide

One stop shop for getting started with the Vulkan API

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Vulkan-Headers

Vulkan Header files and API registry

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vulkan-sdk

Github repository for the Vulkan SDK

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Vulkan-ValidationLayers

Vulkan Validation Layers

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wine

Wine with a bit of extra spice

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