Guilherme Werner's starred repositories
wireguard-ui
Wireguard web interface
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
cargo-bundle
Wrap rust executables in OS-specific app bundles
env_logger
A logging implementation for `log` which is configured via an environment variable.
packed_simd
Portable Packed SIMD Vectors for Rust standard library
psOff_public
Playstation 4 Emulator for Windows
android-activity
Glue for building Rust applications on Android with NativeActivity or GameActivity
netcorehost
A .NET Core hosting library written in Rust with included bindings for nethost and hostfxr.
fsl.software
Functional Source License (FSL)
wrapped_mono
Wrapper around mono library. Allows easy loading and interop between code written for the .NET framework and Rust.
webview2-rs
Rust bindings for the WebView2 COM APIs
cargo-cocoapods
Bundle Cargo crates for use with macOS/iOS in Xcode
gfbuild-angle
A set of scripts for building ANGLE for the GraphicsFuzz project
imgui-docking-rs
A prototype of docking support in imgui-rs, now merged into main imgui-rs/imgui-re repo