GudBoiNero / PrimedKeys

A simple gui screen for point and click macros! Useful for people drawing on 2-in-1 laptops or if your computer pen doesn't work as intended.

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Differentiating Loaded Textures Based on Applied Shaders

GudBoiNero opened this issue · comments

I figured in the future we may run into an issue with our applied shaders if we only return a texture based on the file path, which probably means we should find a way to make the cache allow for multiple textures of the same file based on what shaders are going to be applied.