Make it possible to host multiple game servers on a single machine
Griffon26 opened this issue · comments
Tricky parts:
- two udpproxies must be started for each server instance. Currently they are started by the firewall script (because I tried to keep their existence hidden as much as possible from the rest of the code. If the firewall cut off connections as they were blocked, I would not have needed any proxies).
- the firewall script assumes it is the only one maintaining rules for tribesascend. Will we get one firewall script serving all servers?