Gravemind / FAudio

FAudio - Accuracy-focused XAudio reimplementation for open platforms

Home Page:https://fna-xna.github.io/

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This is FAudio, an XAudio reimplementation that focuses solely on developing
fully accurate DirectX Audio runtime libraries for the FNA project, including
XAudio2, X3DAudio, XAPO, and XACT3.

Project Website: http://fna-xna.github.io/

License
-------
FAudio is released under the zlib license. See LICENSE for details.

About FAudio
------------
FAudio was written to be used for FNA's Audio/Media namespaces. We access this
library via FAudio#, which you can find in the 'csharp/' directory.

Dependencies
------------
FAudio depends solely on SDL2. FAudio never explicitly uses the C runtime.

Building FAudio
---------------
For *nix platforms, just type `make` in the root directory!

For Windows, see the 'visualc/' directory.

For Xbox One, see the 'visualc-winrt/' directory.

For iOS/tvOS, see the 'Xcode-iOS/' directory.

Found an issue?
---------------
Issues and patches can be reported via GitHub:

https://github.com/FNA-XNA/FAudio/issues

About

FAudio - Accuracy-focused XAudio reimplementation for open platforms

https://fna-xna.github.io/

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Language:C++ 48.8%Language:C 47.4%Language:C# 2.9%Language:Makefile 0.6%Language:Shell 0.3%Language:Batchfile 0.1%