Controller meshes are missing from demo :(
DEF7 opened this issue · comments
Deftware commented
Hi Bastiaan, thanks for your work getting VR into Godot. Just wanted to let you know that the project in the demo folder of this repo is missing the left/right controller obj files, and says as much when loading the project up. IIRC they are in one of your other repos. Thanks again.
Bastiaan Olij commented
Thanks for the heads up, I'll get that fixed over the weekend :)
Deftware commented
Np. I just copied the OBJ files you have in your Oculus asset repo and that
solved the issue, but when I sent someone here to check out your Oculus
demo he was at a bit of a loss.
…On Thu, Apr 19, 2018 at 6:49 AM, Bastiaan Olij ***@***.***> wrote:
Thanks for the heads up, I'll get that fixed over the weekend :)
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Bastiaan Olij commented
I hope some day a few enhancements get put through on the asset library that allow me to just maintain one repository. In due time :)
Bastiaan Olij commented
Ok, merged the restructure of the demo folder, should include all support files now in the same structure as the asset.