Implementation of a angle-based direction system
theDRB123 opened this issue · comments
Is your feature request related to a problem? Please describe.
I was wondering if we could put some kind rotation system for changing the direction of the airplane like it would rotate cw / ccw when respective keys are pressed
Describe the solution you'd like
We might be able to add a fPlayerA type variable which has the current angle of the Airplane , and the direction-change speed depends on the playerAngle ...
Additional context
Here are a few screenshots where i have implemented this in c++ { this is the basic game-engine project of javidx9)
i would like to get this feature allotted to me . Thank you.
hello , i am very new to contributing , i am sorry if this is wrong place to ask , is there any discord server i may join to discuss or ask doubts ...
@theDRB123 there's not currently a server for TLPP but there is one for hacktoberfest and my personal discord server which can be used to ask some questions in