Lightning bolt w/ wrong damage
ChitownWillie opened this issue · comments
For SPCL722.SPL, Description reads:
"Upon casting this spell, the wizard releases a powerful stroke of electrical energy that inflicts 1d6 points of damage per level of the spellcaster (maximum damage of 10d6) to the target creature. A successful saving throw vs. breath at -4 reduces this damage to half."
But behind-the-scenes, the two (2) Damage Effects are:
And
Confirmed in game with my Priest of Talos:
Installed:
00000: /* created or unbiffed */ SPELL_REV/SETUP-SPELL_REV.TP2 0 0 // Spell Revisionsv4.19
This is the Talos cleric kit version of lightning bolt, if I am not mistaken. So the fix is d8 -> d6 and the save penalty -2 -> -4, correct?
note(s):
* Patch in #124
The die and the save penalty is already in the patch, so it is missing the 1-4 level headers (and re-level the first header). Fixing it soon-ish.
Closing the issue as the patch is in.
The only thing the patch corrects, gamewise, is the spell itself. So if you want to apply it to a running installation, probably the easiest way is to click the code button in the front page to download the latest snapshot, pluck out spcl722.spl
from the spell_rev/shared
folder and drop it on the override folder of the bg installation.