List view does not update when node is connected to another node
wolverwin opened this issue · comments
This is a UnityBug related to [SerializeReference] & UIElements
This video showcases the same bug happening in a default unity inspector:
SyncLostBug.mp4
Will update as soon as my bug report was confirmed and there is a public issuetracker link.
Update:
Unity has confirmed my bug report, updates can be tracked by checking the status in the public issue tracker.
https://issuetracker.unity3d.com/issues/synchronization-is-lost-on-lists-when-using-serializereference