Paratroopas make version control noise
Koopa1018 opened this issue · comments
Describe the bug
Since the 4.1 update, Paratroopas' per-scene materials generate a new UID every time a level is opened containing them. These UID changes show up in version control, but are also completely useless and distract from actually-important changes being made.
To Reproduce
- In the Godot editor, open any level with Paratroopas in it.
- Save the level, without even making changes.
- View the level in your Git client of choice.
Expected behavior
Level files only appear in version control when intentional changes were made.
System Information
- OS/Browser: Windows 10
- Game version: 4.1 branch
- Other specs: VCS is GitHub Desktop
Additional context
Possibly solve in similar way to #227?
I'll take a look at this.