GTcreyon / SM63Redux

Code base for Super Mario 63 Redux

Home Page:https://sm63redux.com

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FLUDD spray cuts off in resized windows

Koopa1018 opened this issue · comments

Describe the bug
In the 4.1 branch, resizing the window exposes the edges of the FLUDD spray viewport. When the particle stream hits the edge, it cuts off; if it starts below the edge, nothing shows in the first place.

To Reproduce

  1. Size up the window--but not enough that the pixels resize.
  2. Use FLUDD in the middle of the screen.
  3. Use FLUDD in the edge of the screen.

Expected behavior
FLUDD particles' cutoff point is never visible within the screen bounds.

Screenshots
image

System Information

  • OS/Browser: Windows 10
  • Game version: 4.1 branch
  • Other specs: N/A

Additional context
May be caused by the window-size zoom bug #230. The best fix for this may be to fix that. Evaluate whether this can be reproduced with that problem fixed.

commented

Still reproducible. I suspect it may be due to the inverted zooming in 4.1?

commented

I was wrong. Found something that seems to work - PR incoming.