Currently heavily based off the vulkano guide.
Build glsl shaders:
glslangValidator shader.glsl -V -S [comp|vert|frag] -o shader.spv
vulkan sandbox
Currently heavily based off the vulkano guide.
Build glsl shaders:
glslangValidator shader.glsl -V -S [comp|vert|frag] -o shader.spv
vulkan sandbox