GPUOpen-Tools / compressonator

Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs

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MacOS Apple silicon support (Universal build)

neelmewada opened this issue · comments

The project doesn't build when targeting universal architecture on MacOS in Xcode. However, it builds just fine if we force x64 architecture. Is apple silicon support planned?

@neelmewada Thanks for the report! There are currently no plans to support Apple silicon in the near future.

I recommend just compiling for Arm/x86 separately and then lipo'íng them together.

Hey @man-in-black382! Thanks, I was able to build for mac universal by manually removing the SIMD functions manually and using the default cpu function.