GPUOpen-Tools / compressonator

Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs

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Pre-multiplied alpha in DXT3

nbonniere opened this issue · comments

I've been trying to use DXT3 compression with CompressonatorCLI and it results in pre-multiplied alpha. This should not happen, it is only allowed in DXT2. Is there perhaps a command line option to turn it off ?