GPUOpen-LibrariesAndSDKs / Cauldron

A simple framework for rapid prototyping on Vulkan or Direct3D 12

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Block compressed dds

manas-kulkarni opened this issue · comments

Is loading of BC formats supported? I have tried with a few dds files and it always shows garbage data in both VK and D3D12
Attached a BC3 version of Default_albedo.png from the Damaged Helmet GLTF in Cauldron Media repo and screenshot from the app.
Cauldron

Default_albedo.zip

Thank you

fixed in v1.2