Block compressed dds
manas-kulkarni opened this issue · comments
You are right. The good news is that the fix is already implemented and
will be available in the next release.
…On Tue, 23 Jun 2020, 18:46 manaskulkarni786, ***@***.***> wrote:
Is loading of BC formats supported? I have tried with a few dds files and
it always shows garbage data in both VK and D3D12
Attached a BC3 version of Default_albedo.png from the Damaged Helmet GLTF
in Cauldron Media repo and screenshot from the app.
[image: Cauldron]
<https://user-images.githubusercontent.com/30538315/85431162-c56df780-b59e-11ea-9ed1-945af4b4a24a.png>
Default_albedo.zip
<https://github.com/GPUOpen-LibrariesAndSDKs/Cauldron/files/4820715/Default_albedo.zip>
Thank you
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.
fixed in v1.2