Rvt blend gets broken when you duplicate the ExampleOpenLandMap
delebash opened this issue · comments
Open Land v 1.13.0
Steps to reproduce
- Right click on Maps>ExampleOpenLandMap>Select Duplicate
- Open your duplicate map
- Select SM_Rock5 in your world outline and press f key to focus on that object
You will notice the rvt sand blend is not working
I just checked that. That's because Unreal Engine removes virtual textures from the Runtime Virtual Texture Volumes when duplicating.
Once you applied them again, it'll work fine as expected.