GDi4K / unreal-openland

Landscape AutoMaterial for UnrealEngine with some related Tools for RVT, etc.

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Rvt blend gets broken when you duplicate the ExampleOpenLandMap

delebash opened this issue · comments

Open Land v 1.13.0

Steps to reproduce

  1. Right click on Maps>ExampleOpenLandMap>Select Duplicate
  2. Open your duplicate map
  3. Select SM_Rock5 in your world outline and press f key to focus on that object

You will notice the rvt sand blend is not working

I just checked that. That's because Unreal Engine removes virtual textures from the Runtime Virtual Texture Volumes when duplicating.
Once you applied them again, it'll work fine as expected.