Furball-Engine / Furball

A Game Engine designed in C# using a custom made Renderer called Furball.Vixie, uses a similiar design to the Engine peppy made while developing osu!stable

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[BUG] If tweens are added after a drawable is disposed/unloaded they stick around in memory

Beyley opened this issue · comments

Describe the bug
If you add a tween to a drawable when its Update method is no longer being called, it will cause it to no longer clear them

To Reproduce
Steps to reproduce the behavior:

  1. Dont add a drawable to a DrawableManager/CompositeDrawable and then add tweens

Expected behavior
This should throw an exception