FrozenBurning / Relighting4D

[ECCV 2022] Relighting4D: Neural Relightable Human from Videos

Home Page:https://frozenburning.github.io/projects/relighting4d/

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How to get the geometry and reflectance decomposition results.

13136983989 opened this issue · comments

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How to get the geometry and reflectance decomposition results on the Blender with self-build BlenderHuman dataset.
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Thanks for your interest in our work. I've uploaded one of the Blender rendering scripts here. Feel free to check it out. Basically, you just need to check different rendering passes to get normal, albedo, and etc.